Scanners II: The New Order
A breed of humans with dangerously powerful telepathic abilities -- the scanners -- are being recruited by a corrupt police commander, John Forrester, in his crusade to take over the city.
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House of D
In the present, artist Tom Warshaw recalls his traumatic coming of age. As a 13-year-old growing up in New York City in 1973, Tom hangs out with Pappass, a mentally disabled man. With Tom's mother battling depression after the death of her husband, the young boy is left to his own devices. When Tom develops a crush on schoolmate Melissa, Pappass feels abandoned and begins behaving erratically.
Cuba and the Cameraman
This revealing portrait of Cuba follows the lives of Fidel Castro and three Cuban families affected by his policies over the last four decades.
Puppet Master III
After hearing that mystical toymaker Andre Toulon has managed to create a troupe of sentient, living puppets, Nazi underling Dr. Hess sets his sights on exploiting Toulon's powers for the glory of the Reich.
Scanners III: The Takeover
A young scanner with extraordinary telepathic powers transforms into a lethal killing machine after taking one of her father's experimental drugs.
Rabid
After undergoing radical surgery for injuries from a motorcycle accident, a young woman develops a retractable, vampiric stinger in her armpit and a thirst for human blood.
Warlock
In 17th century New England, witch hunter Giles Redferne captures an evil warlock, but the conjurer eludes death with supernatural help. Flung into the future, the warlock winds up in the 1980s and plans to bring about the end of the world. Redferne follows the enchanter into the modern era and continues his mission, but runs into trouble in such unfamiliar surroundings. With the help of a young woman, can Redferne finally defeat the warlock?
Dragon Wars: D-War
Ethan learns he carries the spirit of a warrior who battled dragons in 16th-century Korea -- and one day he'll find a tattooed girl carrying the spirit of that warrior's beloved. Years later, he meets Sarah and dragons soon descend on Los Angeles seeking out the two souls of the ancient lovers.
Bully
A pack of naïve teenagers conspire to murder a mutual friend, whose aggressive demeanour has proven too much.
The Grudge 3
Jake Kimble, the sole survivor of the Chicago massacre, is killed while in solitary confinement. His doctor begins investigating the claims he made about a long-haired woman in white, as a mysterious Japanese woman arrives at his old apartment building to help them get rid of the curse.
Near Dark
A farm boy reluctantly becomes a member of the undead when a girl he meets turns out to be part of a band of vampires who roam the highways in stolen cars.
Session 9
Tensions rise within an asbestos cleaning crew as they work in an abandoned mental hospital with a horrific past that seems to be coming back.
Dark Water
Dahlia Williams and her daughter Cecelia move into a rundown apartment on New York's Roosevelt Island. Dahlia is in the midst of divorce proceedings, and the apartment, though near an excellent school for her daughter, is all she can afford. From the time she arrives, there are mysterious occurrences—and there is a constant drip from the ceiling in her daughter's bedroom…
Creep 2
After finding an ad online for “video work,” Sara, a video artist whose primary focus is creating intimacy with lonely men, thinks she may have found the subject of her dreams. She drives to a remote house in the forest and meets a man claiming to be a serial killer. Unable to resist the chance to create a truly shocking piece of art, she agrees to spend the day with him. However, as the day goes on, she discovers she may have dug herself into a hole from which she can’t escape.
The Replacements
Maverick old-guard coach Jimmy McGinty is hired in the wake of a players' strike to help the Washington Sentinels advance to the playoffs. But that impossible dream hinges on whether his replacements can hunker down and do the job. So, McGinty dusts off his secret dossier of ex-players who never got a chance (or screwed up the one they were given) and knits together a bad-dream team of guys who just may give the Sentinels their title shot.
Nosferatu
The mysterious Count Orlok summons Thomas Hutter to his remote Transylvanian castle in the mountains. The eerie Orlok seeks to buy a house near Hutter and his wife, Ellen. After Orlok reveals his vampire nature, Hutter struggles to escape the castle, knowing that Ellen is in grave danger. Meanwhile Orlok's servant, Knock, prepares for his master to arrive at his new home.
Gerald's Game
When her husband's sex game goes wrong, Jessie (who is handcuffed to a bed in a remote lake house) faces warped visions, dark secrets and a dire choice.
The Fly
When Seth Brundle makes a huge scientific and technological breakthrough in teleportation, he decides to test it on himself. Unbeknownst to him, a common housefly manages to get inside the device and the two become one.
Game Night
Max and Annie's weekly game night gets kicked up a notch when Max's brother Brooks arranges a murder mystery party -- complete with fake thugs and federal agents. So when Brooks gets kidnapped, it's all supposed to be part of the game. As the competitors set out to solve the case, they start to learn that neither the game nor Brooks are what they seem to be. The friends soon find themselves in over their heads as each twist leads to another unexpected turn over the course of one chaotic night.
The Game
In honor of his birthday, San Francisco banker Nicholas Van Orton, a financial genius and a cold-hearted loner, receives an unusual present from his younger brother, Conrad: a gift certificate to play a unique kind of game. In nary a nanosecond, Nicholas finds himself consumed by a dangerous set of ever-changing rules, unable to distinguish where the charade ends and reality begins.
Talk to Me
When a group of friends discover how to conjure spirits using an embalmed hand, they become hooked on the new thrill, until one of them goes too far and unleashes terrifying supernatural forces.