The Windmill Farmer
A nurturing farmer in is danger of losing his crop of windmills when he struggles against the cyclical forces of nature.
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The Dam Keeper
In a desolate future, one small town has survived because of a large windmill dam that acts as a fan to keep out pollution. The dam's operator, Pig, works tirelessly to keep the sails spinning and protect the town, despite abuse from classmates and an indifferent public. When a new student joins Pig's class, nothing will be the same again.
Big City Greens the Movie: Spacecation
When thrill-seeker Cricket tricks his family into taking a "road trip" in space, chaos in the cosmos quickly ensues. Despite growing frustrations between Cricket and his dad, Bill, the two must learn to appreciate each other's unique perspectives in order to prevent Big City from being destroyed by an interstellar disaster.
Matriculated
The human resistance works to convert a sentinel to their side. Part of the Animatrix collection of animated shorts set in the Matrix universe.
PAW Patrol: Jet to the Rescue
A royal relative steals a gem with the power to make things fly, the Paw Patrol takes to the skies to stop him and save Barkingburg.
Far from the Tree
On an idyllic beach in the Pacific Northwest, curiosity gets the better of a young raccoon whose frustrated parent attempts to keep them both safe.
Lifted
When an overconfident teen alien gets behind the controls of a spaceship, he must attempt to abduct a slumbering farmer under the watchful eye of a critical instructor. But abducting humans requires precision and a gentle touch, and within a few missteps it's painfully clear why more humans don't go missing every year.
Gone Fishing
On Motunui, Maui tries to catch a fish with his magical fishhook, only to be comically foiled by the ocean.
Bird Karma
A tale of a long-legged bird's journey of blissful joy, inescapable greed and the accidental discovery of the consequences when too much is not enough.
Panic in the Mailroom
Two Minions are busy at work in the mailroom. One of them, bored, decides to throw a box of expired PX-41 samples into its designated chute.
Groot's Pursuit
Groot investigates a spooky noise that’s been haunting the Quadrant, which leads to an intense dance off.
Ploey: You Never Fly Alone
A plover chick has not learned to fly when his family migrates in the fall. He must survive the arctic winter, vicious enemies and himself in order to be reunited with his beloved one next spring.
Chip an' Dale
Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
Mike's New Car
Mike discovers that being the top-ranking laugh collector at Monsters, Inc. has its benefits – in particular, earning enough money to buy a six-wheel-drive car that's loaded with gadgets. That new-car smell doesn't last long enough, however, as Sulley jump-starts an ill-fated road test that teaches Mike the true meaning of buyer's remorse.
The Little Guy
Groot discovers a miniature civilization that believes the seemingly enormous tree toddler is the hero they’ve been waiting for.
Groot Takes a Bath
Everybody needs some alone time to relax and wash up, but things go quite differently when you’re a Flora Colossi toddler.
Piper
A mother bird tries to teach her little one how to find food by herself. In the process, she encounters a traumatic experience that she must overcome in order to survive.
Carl's Date
Carl Fredricksen reluctantly agrees to go on a date with a lady friend—but admittedly has no idea how dating works these days. Ever the helpful friend, Dug steps in to calm Carl's pre-date jitters and offer some tried-and-true tips for making friends—if you're a dog.
A Garfield Christmas
Garfield, Jon and Odie go to Jon's family farm for Christmas, where Garfield finds a present for Grandma.
Groot's First Steps
Following the events of “Guardians of the Galaxy Vol. 1,” Baby Groot is finally ready to try taking his first steps out of his pot—only to learn you have to walk before you can run.
Chips Ahoy
Chip and Dale are starving in their tree home when they notice a plentiful supply of acorns on an island in a lake. To get to the island, they borrow a miniature model ship of Donald's to sail on. The irate Donald, however, doesn't appreciate them stealing his ship and makes several attempts to get it back and thwart their scheme to get to their acorn paradise. Chip and Dale are, of course, always one step ahead of Donald.