Double Dribble
A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
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Canine Caddy
Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
Chips Ahoy
Chip and Dale are starving in their tree home when they notice a plentiful supply of acorns on an island in a lake. To get to the island, they borrow a miniature model ship of Donald's to sail on. The irate Donald, however, doesn't appreciate them stealing his ship and makes several attempts to get it back and thwart their scheme to get to their acorn paradise. Chip and Dale are, of course, always one step ahead of Donald.
How to Play Football
Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
Gone Fishing
On Motunui, Maui tries to catch a fish with his magical fishhook, only to be comically foiled by the ocean.
Out on a Limb
Donald's doing a little tree surgery when he spots Chip 'n' Dale gathering nuts. He saws off the branch outside their hole and paints it with tar, which Dale gets stuck in. Then Donald has a little fun with the long-handled pruning shears.
The Truce Hurts
Butch convinces Tom and Jerry that there's no reason to fight and they should all sign a peace treaty. Tom and Butch even rescue their pals from a fellow cat and dog. But then a steak falls off a truck and the boys can't decide how to divvy it up, ultimately losing it completely, and the truce is off.
A Knight for a Day
By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
Chip an' Dale
Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
Scrat's Continental Crack-Up: Part 2
This short film continues the adventures of the title character as he tries to retrieve his elusive acorn.
His Mouse Friday
Tom is shipwrecked on an island, which is inhabited by at least one mouse - Jerry. To thwart the hungry cat, Jerry disguises himself as a cannibal.
The Art of Self Defense
Goofy takes a lighthearted look at self defense through the ages: cavemen, knights, the age of chivalry, and finally boxing.
Cars Toon Mater's Tall Tales
Mater the tow truck travels from country to country as he retells his infamous but unbelievable stories.
The Pointer
Mickey and Pluto go hunting for quail. Pluto scares away the first ones they see; Mickey scolds him, then relents. He shows Pluto how to be a pointer, and they set off after another quail, but Mickey accidentally jumps on a bear's nose, and thinks it's Pluto. Meanwhile, Pluto finds the quail and points. The babies climb on board and start picking at his hairs, but Pluto's been told not to move. Mickey finally comes across Pluto, who by now is covered by small animals, and realizes he's being followed by a bear. Mickey tries to reason with the bear, and backs off a cliff, onto Pluto.
Day & Night
When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.
Good Scouts
Donald is leading a scout troop consisting of his nephews on a hike in the woods. Donald isn't nearly the expert on the woods that he thinks he is, much to the amusement of the boys. In a bid for sympathy, he douses himself in catsup and fakes injury; the boys bandage him so thoroughly he can't see, and he stumbles into a pot of honey, and is soon getting all too much attention from a bear.
Donald's Better Self
Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
Runaway Brain
In an attempt to convince Minnie that he hasn't forgotten to buy her an anniversary present, Mickey Mouse ends up promising to take her to Hawaii. Funds being short, he applies for a job as lab assistant to the sinister Dr. Frankenollie, who happens to be searching for a donor to provide his monstrous creation with a brain.
Beach Picnic
Donald Duck is at the beach and tries to ride a rubber horse. He notices Pluto sleeping at the shore and decides to have some fun with him by sending the rubber horse over to Pluto which completely mesmerizes him. Meanwhile, a tribe of ants abduct Donald's picnic lunch. Donald lays out fly paper to stop the ants. Pluto follows one of the ants and, of course, he and later Donald become enmeshed in the fly paper
Donald's Nephews
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
The Art of Skiing
Goofy, staying at the Sugar Bowl resort, demonstrates the basics of downhill skiing, which the titles and announcer insist is pronounced "SHEEing". The equipment is, of course, of the era. As you can imagine, Goofy has much trouble keeping his skis parallel and pointing downhill. The final ski jump conveniently lands Goofy right back in bed.